toneMapping
Apply tone mapping.
This is used to approximate the appearance of high dynamic range (HDR) on the low dynamic range medium of a standard computer monitor or mobile device's screen.
Available values are stored in TONE_MAPPING
import View3D, { TONE_MAPPING } from "@egjs/view3d";
new View3D("#el", {
  toneMapping: TONE_MAPPING.ACES_FILMIC
})
Example
| ToneMapping: | |
| Skybox Image: | |
| Exposure: 1 | 
- JSON
 - JavaScript
 - React
 - Angular
 - Vue@2
 - Vue@3
 - Svelte
 
{
    src: "/egjs-view3d/model/draco/alarm.glb",
    skybox: "/egjs-view3d/texture/royal_esplanade_1k.hdr",
    toneMapping: 1
}